memory shells / skeletal kin

The work consists of a software application that processes digital photographic portraits. The application deconstructs the image into a collection of arrays of 2D points, each array created by selecting all of the pixel locations which meet a certain criteria, usually an 8-bit brightness or color value. Each array then undergoes a triangulation process. The now triangulated arrays are then reassembled to reconstruct the image. The arrays can then be omitted, color-adjusted, or faded in or out from the reconstructed image.

Large prints were shown and sold at the Million Fishes Gallery in San Francisco, CA.

role(s):

  • Artist

  • Programmer

technology:

  • Processing

  • Java